- Armory Keeper guns fall into seven main categories, each with dedicated rack zones.
- Identification first: match body shape, barrel length, and magazine type before moving.
- 3000+ items include firearms, ammunition, grenades, and military equipment to organize.
- Similar-looking guns (carbines vs. rifles) cause most mis-sorts - check our comparison table.
- Abilities speed up carrying and identification, making gun sorting far faster late-game.
Armory Keeper Guns Overview
Armory Keeper, the armory organization simulator from developer Veteran Cat and publisher Gamersky Games, released on Steam on November 11, 2026. The core loop is simple but demanding: identify Armory Keeper guns, ammunition boxes, grenades, and other military equipment, then return each item to its correct storage location across a growing armory of more than 3,000 items.
Gun sorting is the heart of the experience. Every firearm belongs to a category-based rack zone, and putting a carbine on the rifle shelf or a compact pistol on the full-size rack slows down your run and clutters the workspace for co-op partners.
Pistols & Sidearms
- Compact frames, short barrels
- Fixed magazine or box mag
- Stored on handgun racks
Rifles & Carbines
- Long receivers, shoulder stocks
- Detachable magazines
- Distinguish carbine vs. full rifle
Heavy Weapons
- LMGs, launchers, belt-fed
- Large footprint, two-hand carry
- Dedicated heavy rack zone
Always confirm the weapon category in hand before walking to a rack. A few seconds of inspection saves a wasted round trip across the armory floor - the single biggest time sink in early runs.
Gun Categories and Rack Placement
Each gun category maps to a specific storage zone. Memorizing this mapping is the fastest way to raise your sorting rate, whether playing solo or in online co-op.
| Gun Category | Key Identification Features | Storage Zone | Sorting Difficulty |
|---|---|---|---|
| Pistols | Short barrel, no stock, small grip | Handgun rack | ★☆☆☆☆ |
| Revolvers | Cylindrical chamber, break-top or swing-out | Handgun rack | ★☆☆☆☆ |
| SMGs | Compact, pistol-caliber, folding stock possible | SMG rack | ★★☆☆☆ |
| Shotguns | Tubular magazine, wide bore, pump or break-action | Longarm rack | ★★☆☆☆ |
| Carbines | Shortened rifle, 13-16 inch barrel look | Rifle rack | ★★★☆☆ |
| Rifles | Full-length barrel, fixed stock, box magazine | Rifle rack | ★★★☆☆ |
| Sniper Rifles | Scopes, very long barrels, bipods | Longarm/optics rack | ★★★★☆ |
| Machine Guns | Belt-fed, heavy receiver, carry handles | Heavy weapons zone | ★★★★★ |
| Launchers | Oversized tube, shoulder rest, wide muzzle | Heavy weapons zone | ★★★★☆ |
Grenades and explosives have their own separate storage area. Never stage explosive items next to gun racks - in co-op this creates confusion and duplicated handling when partners re-check each other's placements.
Step-by-Step Gun Sorting Workflow
Follow this workflow to build a repeatable, high-efficiency sorting routine from your first session onward.
Survey the Pile
Scan the incoming pile of guns and group items visually by size: sidearms in one area, longarms in another, heavy weapons apart. This pre-sort halves your travel distance.
Identify Each Firearm
Confirm the category using barrel length, stock type, magazine style, and mounted accessories. When two categories look similar, compare against the rack examples already placed.
Batch Transport by Zone
Carry multiple confirmed items heading to the same rack zone in one trip. Batching by destination is the core efficiency habit in Armory Keeper.
Place and Verify
Place each gun in its designated slot and do a quick visual pass over the rack. Catching one mis-sorted carbine now is far cheaper than a full re-check later.
Unlock Efficiency Abilities
Spend progress on abilities that boost carry capacity, movement speed, and identification speed. These compound over a run and dramatically cut gun-sorting time.
The same workflow scales to co-op: one player identifies and stages guns while the partner handles transport and placement. Divide rack zones between players to avoid grabbing the same firearm.
Commonly Confused Guns
Mis-sorts cluster around a handful of lookalike pairs. This table covers the comparisons that trip up most new keepers.
| Confusion Pair | How to Tell Them Apart | Common Mistake |
|---|---|---|
| Carbine vs. Rifle | Carbine has visibly shorter barrel and compact stock | Filing carbines on the rifle shelf |
| SMG vs. Compact Rifle | SMG uses pistol-style ammunition and simpler stock | Mixing SMGs into rifle racks |
| Shotgun vs. Rifle | Shotgun has a wide bore and tubular magazine | Overlooking bore width at a glance |
| Revolver vs. Pistol | Revolver has a rotating cylinder | Treating all handguns as identical |
| Sniper vs. Standard Rifle | Sniper mounts a scope and often a bipod | Missing optics when carrying stacks |
| Launcher vs. Heavy MG | Launcher is a hollow tube, MG is belt-fed | Pooling all heavy weapons together |
Ammo boxes pair with gun categories: rifle calibers for rifles and carbines, shells for shotguns, pistol rounds for handguns and SMGs. Learn the ammo-to-gun mapping to sort both sides of the armory faster.
Gun Sorting Goals Checklist
Track your progression as a keeper with these practical milestones.
Armory Keeper Gun-Sorting Milestones:
- Memorize all seven-plus gun category rack zones
- Complete a full firearms zone with zero mis-sorts
- Sort 100 guns in a single session
- Unlock at least two carry or speed abilities
- Clear a co-op session with divided rack zones
Use the shooting range to handle weapon types up close. Familiarity with how each category looks and feels translates directly into faster identification on the sorting floor.
FAQ
Q: How many guns are in Armory Keeper?
The game includes more than 3,000 total items to sort across firearms, ammunition, grenades, and other military equipment. Guns span pistols, revolvers, SMGs, shotguns, carbines, rifles, sniper rifles, machine guns, and launchers.
Q: What is the fastest way to sort Armory Keeper guns?
Pre-sort the pile by size, confirm each category before moving, and batch-transport items heading to the same rack zone. Investing in carry capacity and movement speed abilities further reduces trips.
Q: Should guns and ammunition be stored together?
No. Ammunition boxes have their own storage areas matched to ammo type, and grenades and explosives are stored in a separate hazardous zone. Keeping these zones distinct avoids mis-sorts, especially in co-op.
Q: Does co-op change how gun sorting works?
The sorting rules stay the same, but efficiency improves when players divide rack zones - for example, one handles handguns and SMGs while the other manages longarms and heavy weapons.